1/ ATTACK & DEFENCE
Setting
- Number of players : 2 or more.
- Initial setting : the Attacker places themselves 2 steps away from the Defender..
How to play
- The X-Players can be pushed or thrown.
- After each shot, each Attacker's player stays on his new position.
- If the Attacker has failed to hit the Defender's player, it is now the next player's turn to attack.
- The Attacker who manages to touch the Defender's player 3 consecutive times wins !
- The winner gets the Defender's X-Player.
2/ PENALTIES
Setting
- Number of players : 2.
- Initial setting :
- Make a goal out of the official ones , or draw a goal of the same size, with chalk, on a wall.
- the Goalkeeper stands in front of the goal.
- the Striker stands 2 steps back.
How to play
- 1 goal scored without touching the Goalkeeper : + 1 point !
- Goalkeeper touched : - 1 point !
- Each player has 5 shots.
- The player with the most points wins !
- The winner gets 1 opposing X-Player.
BONUS
- If the X-player Goalkeeper represents a real Goalkeeper, the Striker moves one step back.
- If the Striker X-Player represents a real striker, he moves one step ahead.
3/ CORNER KICK
Setting
- Number of players : 2 or more.
- Initial setting : the players stand 2 steps away from the corner of a room.
How to play
- The purpose of the game is to get as close as possible to the corner.
- Each player shoots once, in turns.
- The player who lands closest to the corner gets 1 point; others don't.
- After 5 shots, the player with the highest score wins the game, and gets an X-Player from the player with the least points.
Propose your own games rules
Did you work out a new rule? Propose it to us, we could adopt it, and reward you ;-)
